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Showing posts with label 2. Show all posts
Showing posts with label 2. Show all posts

Monday, 20 December 2021

BPY SCRIPT TO ADD MATERIAL TO AN EXISTING OBJECT.

To run this script open blender, add a cube object and select it.Copy and paste these codes into you text editor and run it to add a material to the cube. Here Red material(color) is added to the Cube.

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 import bpy

mat_red=bpy.data.materials.new("red")

mat_red.diffuse_color=(0.8, 0, 0)

mesh=bpy.context.object.data

mesh.materials.clear()

mesh.materials.append(mat_red)

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TO SET UNIT OF MEASUREMENT - METRIC/IMPERIAL

Instruction as applicable to Blender Version  3.00 and above.  In Blender, we can set the dimensions of Rotation, Length, Mass, Time and Tem...