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Showing posts with label RANDOM LOCATION. Show all posts
Showing posts with label RANDOM LOCATION. Show all posts

Monday, 20 December 2021

BPY SCRIPT TO POSITION AN OBJECT AT RANDOM LOCATION.

 The script below positions the monkey object at random position between _20 and +20 units along the X and Y axis. Along Z axis the location varies between -2 and +2 units.

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'''POSITIONS MONKEY OBJECT AT RANDOM LOCATIONS BETWEEN -20 AND +20 UNITS ALONG X & Y AXIS, -2 TO +2 UNITS ALONG Z AXIS '''

import bpy

bpy.ops.object.select_all(action="SELECT")
bpy.ops.object.delete(use_global=False)


from random import randint
number=200
for i in range(0,number):
    x=randint(-20,20)
    y=randint(-20,20)    
    z=randint(-2,2)
    bpy.ops.mesh.primitive_monkey_add(location=(x,y,z))

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ROUND EDGES- BEVEL TOOL

Blender version 3.6 To make any edge to be rounded smoothly, we can use the bevel tool in Edit Mode. Look at the cube in Image 1 where all t...