When you want to do rigid body physics simulation make sure that all the objects created for the scene must have a scale factor of 1,1,1 along all three axes. To do this, select an object after scaling, and press Ctrl+A and select scale. You can see the scale factor set to 1 along all three axes in the properties panel by pressing N and looking under the head "Scale".
This is essential for the objects to perform properly when you do the rigid body physics simulation.
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Showing posts with label Rigid Body Physics. Show all posts
Showing posts with label Rigid Body Physics. Show all posts
Wednesday 7 April 2021
RIGHT OBJECT SCALE FACTOR FOR RIGID BODY PHYSICS SIMULATION
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